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Fruits of the hard work

Finally, I dedicated some time to inform you about the updates. I feel really bad because on one hand I should keep you posted more often. On the other hand, who is going to make more art and finish the game?! It hard to find a balance between being a dedicated developer and dedicated PR guy. However I have been trying to do my best to find that balance.
Anyhow, I am glad to show you 5 new screenshots:

Pretty waterfall

Pretty waterfall

Even prettier waterfall

Even prettier waterfall

Grab that glowing green points pickup

Points pickup

Fix your armor when you are hurting

Full armor pick-up

Killed in the cross fire

Killed in the cross fire

posted by motorsep in cg art,game dev and have No Comments

Real-time Light Editor video tutorial

I just finished our first tutorial from the “Custom Content” tutorial series. During the video I will try my best to explain how to add real-time lights to your level and how to adjust their properties. I hope you will enjoy it.

posted by motorsep in game dev and have No Comments

New model + more …

Let me present a new model: Obelisk. There are two videos in this post. One video is a low quality due to being recorded in real time. It allows you to have a glance at the in-game editor. Another video is higher quality and it provides more detailed view on the Obelisk.

posted by motorsep in game dev and have No Comments