Indie video games that are fun to play.

our blog about indie games we make and deliver

Archive for November, 2009

Coding news

I am going to keep you posted about not only overall progress, but about specific code and art assets updates.
Today is the day for the coding news (straight from SVN logs):

+ Created a new move function with better inertia handling, and combat navigation.
+ Set the mission editor to default to the new editor. (old editor is now unavailable)
+ Simplified the mission editor. UI no longer relies on pull-down menus:
* Right click an object to move it, then left click to place / right click to return to original position or cancel the move.
* [ and ] now rotate an object at any time, while selected, placing, or moving.
* Clicking in the world off the selected object deselects it.
* A menu appears per object when it is selected.
+ Object attachments no longer appear opaque when in the mission editor.
+ Renamed all the files and directories in the source to a more appropriate format.
+ Changed the menu to use string buffers for lists instead of tokenized zoned strings.
+ The menu system is more plug-in able now.

posted by motorsep in game dev and have No Comments

New header image

Just a moment ago I updated the header image. I’d like to think it came out well. Prior to my current job I used to work in the graphic design field. I liked it just enough to do a good job :P Since 2006 I have not done whole a lot of graphic design work, so I might be getting rusty at it ;)

posted by motorsep in uncategorized and have No Comments

Screenshot of the moment

screenshot of the moment

screenshot of the moment

posted by motorsep in game dev and have No Comments

It’s done ! \o/

WE DID IT !!! \o/

I did it :) The test has been passed with score 94. I was aiming at 98, but 94 is not bad either ;)

Expect more game stuff to come …

posted by motorsep in uncategorized and have No Comments

The final test and I am done!

Final test is coming (state board examination) .. Once I am done with it, I can dedicate more time to Steel Storm :)

posted by motorsep in uncategorized and have No Comments